Zero Hour (video game)
Zero Hour | |
---|---|
Developer(s) | M7 Productions, Attrito |
Publisher(s) | Attrito, M7 Productions |
Director(s) | Nayem Bin Hasan |
Producer(s) | Meheraj Maruf |
Programmer(s) | Meheraj Maruf |
Engine | Unreal Engine 4 |
Platform(s) | Windows |
Release | 9 Sep, 2024 |
Genre(s) | Tactical shooter |
Zero Hour [1]is a tactical first-person shooter (FPS) game developed by the Bangladeshi studios M7 Productions and Attrito. Released initially in August 2020 on Steam[2], it is widely recognized as Bangladesh’s flagship entry into the global tactical FPS genre.[3] The game stands out for its strong emphasis on realism, strategic gameplay, and authentic depictions of Bangladeshi environments, featuring in-game voice acting entirely in Bangla and settings inspired by real locations across Bangladesh.[4]
Development
Zero Hour was developed by a small but dedicated team from Bangladesh, led by M7 Productions and Attrito.[5] The project began with a prototype map inspired by tactical classics like SWAT 4 and Rainbow Six Seige, ultimately evolving into a full-fledged game. The team was motivated by a desire to create a highly realistic and competitive shooter with strong local cultural roots. All game assets were reportedly developed in-house without reliance on third-party resources, a rare accomplishment, especially for an indie studio from the region.[6] The game’s development took place during the COVID-19 lockdown, giving the developers the time and focus needed to realize their vision.[7] Two Bangladeshi university students, among others, were central to the game's creation. The name Zero Hour refers to the time an operation is set to start, a theme reflected in its gameplay focus on tactical planning and execution.[8]
Gameplay
Zero Hour features a grounded, slow-paced tactical experience that rewards teamwork and careful planning over run-and-gun action. It offers both online multiplayer (5v5 PvP) and cooperative solo or squad PvE missions. The core multiplayer mode pits two five-person teams against each other: attackers—modeled after Bangladeshi SWAT unit MS Unit-9—must defuse bombs or rescue hostages, while defenders fortify objectives and set traps.
The game’s mechanics include:
- Realistic Close-Quarters Combat (CQC): Players must rely on communication, precise planning, and resource management.
- In-depth Loadout Customization: Players can choose from an array of realistic weapons, gadgets (like ballistic shields and breaching tools), and tactical equipment.
- Highly Interactive Environments: Locations are modeled after Bangladeshi settings such as embassies, banks, wedding venues, and urban neighborhoods, featuring destructible doors, environmental traps, and darkness manipulation via power cut-offs.
- No Microtransactions: The developers committed to a one-time purchase, eschewing ongoing microtransactions common in modern shooters.
- Authenticity: In-game voices, signage, and story elements are in Bangla, and cultural details—like rickshaws and cityscapes—are incorporated into level design.
PvE missions help players practice tactics against AI, though some reviews note the AI is less robust than in multiplayer. Zero Hour also includes unique features such as a planning table for pre-round strategizing and support elements like a K-9 companion in certain scenarios.[9]
Reception
Zero Hour received praise for its innovation as the first major tactical FPS from Bangladesh, noted for its immersive gameplay and authentic representation of Bangladeshi culture. The game's focus on strategy, and emphasis on teamwork drew comparisons to SWAT 4 and the Tom Clancy's Rainbow Six titles.[10]
References
- ^ "Zero Hour on Steam". store.steampowered.com. Retrieved 2025-07-26.
- ^ One, Discovery (2024-10-21). "Zero Hour: A Bangladeshi Game [REVIEWS & GAMEPLAY]". Discovery One. Retrieved 2025-07-26.
- ^ Nafis, Sadnan (2020-07-12). "Zero Hour: New Tactical FPS game made in Bangladesh". GameRiv. Retrieved 2025-07-26.
- ^ "'Zero Hour' the first Bangladeshi-made online tactical FPS released globally". Dhaka Tribune. Retrieved 2025-07-26.
- ^ Chowdhury, Samia (2024-09-22). "Zero Hour's innovative display with two BracU students in the squad". BRACU Express. Retrieved 2025-07-26.
- ^ "'Zero Hour' the first Bangladeshi-made online tactical FPS released globally". Dhaka Tribune. Retrieved 2025-07-26.
- ^ "Breaching into the world of Zero Hour". The Business Standard. 2024-09-12. Retrieved 2025-07-26.
- ^ Haq, Rahbar Al (2020-07-24). "Everything you need to know about the Bangladeshi multiplayer FPS Zero Hour". The Daily Star. Retrieved 2025-07-26.
- ^ Santos, Marc (2021-06-24). "'Zero Hour' Is A Hidden Gem Of A Tactical Shooter". International Business Times. Retrieved 2025-07-26.
- ^ Islam, by Md Jarif-Ul. "Zero Hour: Is Bangladesh's first ever tactical fps worth the hype?". The Daily Esports. Retrieved 2025-07-26.