Shusse Ōzumō
Shusse Ōzumō | |
---|---|
![]() Arcade flyer | |
Developer(s) | Technōs Japan |
Publisher(s) | SNK |
Platform(s) | Arcade, X68000 |
Release |
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Genre(s) | Sumo |
Mode(s) | Single-player |
Shusse Ōzumō[a] is a 1984 sumo video game developed by Technōs Japan and published by SNK for arcades. It was only released in Japan. It was also released for the X68000 with Mat Mania.[1] It is the first video game to be based on sumo, leading the way for other similar titles. Hamster Corporation released the game as part of their Arcade Archives series for the PlayStation 4 in 2015 and Nintendo Switch in 2019.[2]
Gameplay
Players control a rikishi as he battles numerous other wrestlers with quirky personalities in order to become a Yokozuna. Players attack the computer-controlled enemy wrestler by hitting them, with the aim of pushing him out of the arena; to achieve this, players can grab the enemy to push or throw them out of the ring. This requires a meter to be filled by quickly pressing the action button, which when full for a period of time will guarantee success in using the move. A kiai system allows the meter to be filled much easier and requiring less intensive button presses for a short period of time; it can be refilled by attacking opponents.[3][4]
Notes
References
- ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 62. ISBN 978-4990251215.
- ^ Calvert, Darren (July 18, 2019). "Nintendo Download: 18th July (North America)". Nintendo Life. Retrieved August 15, 2025.
- ^ Moriyuki, Shigihara (June 27, 2024). "アーケードゲーム「出世大相撲」が40周年。突き押し、投げ、張り手も自由自在。懐かしの相撲ゲームを振り返るでゴンス!". GAME Watch (in Japanese). Retrieved August 15, 2025.
- ^ "Shusse Ozumo (Or Why I Love Digital Marketplaces) – the taller eight". Retrieved August 15, 2025.