Hangar 13
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Company type | Division |
---|---|
Industry | Video games |
Founded | December 4, 2014 |
Founder | Haden Blackman |
Headquarters | , US |
Number of locations | 4 studios (2018) |
Key people | Nick Baynes (studio head) |
Products |
|
Parent | 2K |
Website | hangar13games |
Hangar 13 is an American video game developer based in Novato, California, in the area of the former Hamilton Air Force Base. Established with Haden Blackman in December 2014 as a division of 2K (a publishing label of Take-Two Interactive), the company's debut game, Mafia III, was released in October 2016. In 2017, the studio absorbed 2K Czech, giving it satellite studios in Brno and Prague, followed by a fourth studio in Brighton in 2018. Hangar 13 has since developed Mafia: Definitive Edition, TopSpin 2K25, and Mafia: The Old Country.
History
Hangar 13 was formed around September 2013, when 2K Games announced that Rod Fergusson would be running a new San Francisco studio.[1] However, Fergusson left the position by January 2014, which he claimed was due to "creative differences" with management.[2]
On December 4, 2014, 2K announced that it had set up a new game studio, Hangar 13, led by Haden Blackman, formerly creative director for LucasArts.[3] Blackman told GamesBeat that the studio would work on a game for PlayStation 4, Windows, and Xbox One.[4] Mafia III, the studio's debut title, was announced in August 2015.[5] 2K Czech, the developer of previous entries in the Mafia series, had a supporting role in the game's development.[6] Mafia III was released on October 7, 2016, for PlayStation 4, Windows, and Xbox One.[7] In 2017, 2K Czech was merged into Hangar 13.[8]
In February 2018, 2K announced that Hangar 13 had been hit with sizable layoffs, without disclosing exact numbers.[9] At the time, Hangar 13 was brainstorming ideas for its next game—one idea included a "fight to music" system through which the player's movement would create songs, similar to Harmonix's cancelled game Chroma.[10] In May 2018, Hangar 13 opened an additional studio in Brighton, UK, headed by Nick Baynes.[11][12] In July 2018, the studio announced that it was working on a new intellectual property.[13]
In March 2019, it was announced that the studio had collaborated with Gearbox Software to develop a free update for Borderlands: The Handsome Collection, which added 4K graphics to the remastered versions of Borderlands 2 and Borderlands: The Pre-Sequel.[14]
In May 2020, 2K and Hangar 13 announced the Mafia: Trilogy. This contained a remake of the first Mafia, a remaster of Mafia II (developed by d3t) and a platinum version of Mafia III comprised with its additional story packs. These editions were available as a bundle or individually. Both the original Mafia II and Mafia III owners on Steam and console had their editions upgraded at no cost.[15]
In November 2021, it was confirmed that Volt, an unannounced game by Hangar 13, was cancelled by Take-Two Interactive after running up a loss of $53 million in production costs.[16][17] In May 2022, Blackman announced his impending departure from the company, succeeded by Hangar 13 Brighton studio head Nick Baynes.[18][19] Later that month, after Baynes had taken over, Hangar 13 laid off people across its four studios, of which the Novato headquarters dismissed 50 of its 87 employees.[20] It was reported that Hangar 13 was in the early stages of development for a prequel to the Mafia: Trilogy as well as a new entry to the Top Spin series; Hangar 13 was also awaiting a greenlight from its parent company to begin development on a fifth entry to the Mafia series alongside its prequel, as Baynes describes, to keep its developers employed at the studio for a smooth transition from one game to another.[21] In August 2022, development on a new Mafia game was confirmed to have started.[22]
Games developed
Year | Title | Platform(s) |
---|---|---|
2016 | Mafia III | PlayStation 4, Windows, Xbox One, Stadia |
2020 | Mafia: Definitive Edition | PlayStation 4, Windows, Xbox One |
2024 | TopSpin 2K25 | PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S |
2025 | Mafia: The Old Country | PlayStation 5, Windows, Xbox Series X/S |
References
- ^ Ligman, Kris (September 26, 2013). "Epic, Irrational alumnus to helm 2K's newest studio". Gamasutra. Archived from the original on September 30, 2013. Retrieved February 8, 2020.
- ^ Watts, Steve (January 21, 2020). "Gears Of War Boss Says He Left Mafia 3 Over "Creative Differences"". GameSpot. Archived from the original on January 21, 2020. Retrieved February 8, 2020.
- ^ McWhertor, Michael (December 4, 2014). "2K Games forms new studio led by ex-LucasArts creative director Haden Blackman". Polygon. Archived from the original on June 8, 2019. Retrieved September 26, 2019.
- ^ Takahashi, Dean (December 4, 2014). "2K launches brand new console game studio Hangar 13". VentureBeat. Archived from the original on August 7, 2017. Retrieved August 31, 2017.
- ^ Nunneley, Stephany (August 5, 2015). "Mafia 3: here's the reveal trailer as promised". VG247. Archived from the original on May 28, 2016. Retrieved May 8, 2016.
- ^ Hanson, Ben (October 14, 2015). "Who The Hell Is Mafia III Developer Hangar 13?". Game Informer. Archived from the original on August 22, 2019. Retrieved September 26, 2019.
- ^ Makuch, Eddie (April 19, 2016). "Mafia 3 Release Date Announced, New Trailer and Deluxe Versions Revealed". GameSpot. Archived from the original on April 13, 2019. Retrieved September 26, 2019.
- ^ Sinclair, Brendan (January 4, 2018). "Have you seen these studios?". GamesIndustry.biz. Archived from the original on February 24, 2018. Retrieved February 25, 2018.
- ^ Bailey, Dustin (February 15, 2018). "Mafia 3 developers Hangar 13 hit with layoffs". PCGamesN. Archived from the original on February 24, 2018. Retrieved February 25, 2018.
- ^ Schreier, Jason (February 15, 2018). "Big Layoffs Hit Mafia III Developer Hangar 13". Kotaku. Archived from the original on February 16, 2018. Retrieved February 16, 2018.
- ^ Dring, Christopher (May 16, 2018). "Mafia III developer Hangar 13 opens UK studio for AAA console game". GamesIndustry.biz. Archived from the original on May 16, 2018. Retrieved May 15, 2018.
- ^ MCV Staff (May 15, 2018). "Split/Second game director heading up Mafia III dev's new Brighton office". MCV.
- ^ Green, Brandon (July 19, 2018). "Mafia III Developer Hangar 13 Confirm They are Working on a new IP". GameRevolution. Archived from the original on March 31, 2019. Retrieved September 26, 2019.
- ^ @Borderlands (March 29, 2019). "Sending the hugest of shout-outs and thanks to the devs at @Blind_Squirrel_ for their work on Borderlands: Game of the Year Edition and to @Hangar13Games for their work on The Handsome Collection Ultra HD Pack! You rock!" (Tweet) – via Twitter.
- ^ Juba, Joe. "Everything You Need To Know About The Mafia Trilogy Definitive Editions". Game Informer. Archived from the original on April 22, 2021. Retrieved March 14, 2021.
- ^ Schreier, Jason (November 3, 2021). "Take-Two's 2K Cancels $53 Million Game From Hangar 13". Bloomberg News. Archived from the original on November 7, 2021. Retrieved November 8, 2021.
- ^ "Take-Two Cancels Unannounced $53 Million Dollar Game By Hangar 13". Kotaku. November 3, 2021. Archived from the original on November 5, 2021. Retrieved November 5, 2021.
- ^ Takahashi, Dean (May 4, 2022). "Haden Blackman steps down as head of 2K's Hangar 13". VentureBeat. Archived from the original on May 5, 2022. Retrieved May 5, 2022.
- ^ "Hangar 13 Bosses Leave, New Mafia In Development". Kotaku. May 5, 2022. Archived from the original on March 22, 2023. Retrieved March 22, 2023.
- ^ Batchelor, James (May 26, 2022). "Mafia 3 developer Hangar 13 suffers another round of layoffs". GamesIndustry.biz. Archived from the original on May 26, 2022. Retrieved May 27, 2022.
- ^ Onder, Cade (May 26, 2022). "Mafia 5 Reportedly Being Planned by Hanger 13 Amidst Mafia 4 Development". ComicBook.com. Archived from the original on May 26, 2022. Retrieved May 28, 2022.
- ^ Bailey, Kat (August 29, 2022). "'All-New Mafia Game' Confirmed to be in Development". IGN. Archived from the original on September 3, 2022. Retrieved September 4, 2022.