GoldenEye (pinball)

GoldenEye
ManufacturerSega Pinball
Release dateMarch 1996
SystemSega WhiteStar
DesignWard Pemberton
ProgrammingJohn Carpenter, Neil Falconer, Orin Day
ArtworkPaul Faris
MechanicsRob Hurtado
MusicBrian L. Schmidt
SoundBrian L. Schmidt
Production run2,200 units

GoldenEye is a 1996 pinball machine released by Sega Pinball. It is based on the 1995 James Bond film of the same name.

Design and layout

The game includes custom speech by Pierce Brosnan.[1]

The major toy in the game is the rotating satellite with a magnet which can be reached by the pop-up ramp. The game includes three relatively easy ramps; earlier Sega game had fewer but more difficult ramps.[2]

The ball save consists of a magnet that throws the ball back into play when the player has to hit a particular target within a few seconds, or the flippers become un-operable and the ball drains.[1]

Gameplay

There are 5 modes which can be started at the Mode Start Lane. You cannot start one mode while in another. In non-mode single-ball play, the bumpers cycle the currently lit mode. 10M is automatically added to your Mode Total, displayed after the mode ends (with the exception of Xenia Extra Ball).

  • Complete Scenes: Complete the following scenes:
    • Xenia Extra Ball
    • Satellite Hurryup
    • Nerve Gas Plant
    • Train/Tank Multiball
    • Send Spike

Once all modes are completed, the Start Mode saucer will light for a wizard mode by completing the 007 Top Lanes, finishing Shootout, successfully completing Q's Pen, and spelling "GOLDENEYE".[3]

References

  1. ^ a b "James Bond, Goldeneye". Play Meter. Vol. 22, no. 5. April 1996. p. 148.
  2. ^ Shalhoub, Michael (2012). The pinball compendium: 1982 to present (revised and expanded 2nd ed.). Atglen, Pa: Schiffer Publishing. p. 214. ISBN 978-0-7643-4107-6.
  3. ^ Goldeneye (PDF). Sega Pinball Inc. 1996.