GoldenEye (pinball)
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Manufacturer | Sega Pinball |
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Release date | March 1996 |
System | Sega WhiteStar |
Design | Ward Pemberton |
Programming | John Carpenter, Neil Falconer, Orin Day |
Artwork | Paul Faris |
Mechanics | Rob Hurtado |
Music | Brian L. Schmidt |
Sound | Brian L. Schmidt |
Production run | 2,200 units |
GoldenEye is a 1996 pinball machine released by Sega Pinball. It is based on the 1995 James Bond film of the same name.
Design and layout
The game includes custom speech by Pierce Brosnan.[1]
The major toy in the game is the rotating satellite with a magnet which can be reached by the pop-up ramp. The game includes three relatively easy ramps; earlier Sega game had fewer but more difficult ramps.[2]
The ball save consists of a magnet that throws the ball back into play when the player has to hit a particular target within a few seconds, or the flippers become un-operable and the ball drains.[1]
Gameplay
There are 5 modes which can be started at the Mode Start Lane. You cannot start one mode while in another. In non-mode single-ball play, the bumpers cycle the currently lit mode. 10M is automatically added to your Mode Total, displayed after the mode ends (with the exception of Xenia Extra Ball).
- Complete Scenes: Complete the following scenes:
- Xenia Extra Ball
- Satellite Hurryup
- Nerve Gas Plant
- Train/Tank Multiball
- Send Spike
Once all modes are completed, the Start Mode saucer will light for a wizard mode by completing the 007 Top Lanes, finishing Shootout, successfully completing Q's Pen, and spelling "GOLDENEYE".[3]