A-Jax (video game)

A-Jax
Arcade flyer
Developer(s)Konami
Publisher(s)Konami
Director(s)Koji Hiroshita
Composer(s)Motoaki Furukawa
Platform(s)Arcade, Amstrad CPC, Commodore 64, MS-DOS, ZX Spectrum, X68000
ReleaseDecember 1987
Genre(s)Scrolling shooter
Mode(s)Single-player, multiplayer

A-Jax[a] is a 1987 vertically scrolling shooter video game developed and published by Konami for arcades.[1] Initially only released in Japan, Imagine Software ported the game to the ZX Spectrum, Amstrad CPC, and Commodore 64, releasing the game in Europe as Typhoon.

The players control a "Tom Tiger" helicopter (in the 2D stage) and later a "Jerry Mouse" fighter jet (in the 3D stage), and shoot enemies in the air and bomb them on the ground, collecting power-ups and defeating bosses to advance levels.

The game was later released by Hamster Corporation as part of their Arcade Archives series for the PlayStation 4 in 2015 and Nintendo Switch in 2021; this version was included in Konami's Arcade Classics Anniversary Collection.[2]

Gameplay

Left: Tom Tiger stage.
(Arcade version showcased)
Right: Jerry Mouse stage.
(Arcade version showcased)

The game takes place in a fictional 2007, where an unnamed nuclear superpower had been working with aliens to construct an artificial planetoid. However, the aliens betrayed and invaded the superpower, cutting off all communication with the rest of the world, then beginning a conquest of the planet. Determined to prevent the aliens from using the planetoid to deploy nuclear weapons with impunity, the United Nations deploy the elite strike force A-Jax to cripple the alien campaign and destroy the planetoid.

The player combats the occupation forces using vehicles under operation code named 'A-Jax' created to liberate the Earth. Game play is divided into two scrolling sections with two different vehicles: the first being a vertical scrolling section with the helicopter and a rail scrolling stage with the jet/space fighter. The game spans eight stages and extends to 30,000 points, a second at 150,000 points.

During the helicopter segments, the player has access to four different weapons air-to-air weapons (Vulcan, 3-Way, Triple, Laser) and air-to-ground bombs. Each air-to-air weapon is available through their own specific pick-up icon, while picking up a B upgrades the bombs' speed and power. However, the helicopter can only equip one air-to-air weapon at a time, with the Bomb being constant. The player also has access to Options which add additional firepower. The jet segments contrast highly from the helicopter segments--they have a complete lack of available power-ups and additional weapons beyond a machine gun and bomb.

Reception

In Japan, Game Machine listed A-Jax on their January 15, 1988 issue as being the second most-successful table arcade unit of the year.[3]

Notes

  1. ^ Japanese: エー・ジャックス, Hepburn: Ē Jakkusu

References

  1. ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 27. ISBN 978-4990251215.
  2. ^ Theriault, Donald (March 19, 2019). "Konami Announces Three Classic Collections: Arcade, Castlevania, Contra - News". Nintendo World Report. Retrieved August 17, 2025.
  3. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 324. Amusement Press, Inc. January 15, 1988. p. 21.